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Rocket League App

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Rocket League App

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Free download Pokemon Training Memo FREE APK for Android

dateļ¼š2024-05-19
Learn moreļ¼š40

Description of ćƒć‚±ā—‹ćƒ³č‚²ęˆćƒ”ćƒ¢FREE Main function: Management of Pokemon (Up to 12 + 1 in FREE version) Data search Simple damage calculation Simple reverse damage calculation Mezapa distinction (PRO version only) Solid value determination (PRO version only) We corresponded to Sun Moon. If there is a problem / data mistake it is appreciated if you can contact me by review / email etc. 怐function怑 We will manage Pokemon's nickname, gender, level, race, character, character, rice cake, solid value, effort value and work. These are managed on a nickname basis. (If you save with the same nickname it will be overwritten, 11 nicknames can be set.) The "New" button will bring up the Pokemon New Edit screen. You can create and save Pokemon data here. You can search data from option menu. When tribe name is selected, 1 data is displayed. When type is selected, data with exact match type is displayed. However, if the same type is selected for both types, data which is the type selected by either type is displayed. Entering the upper and lower limits of tribal values ā€‹ā€‹displays the tribal value data for that range. When selecting and adding tolerance, data is searched in consideration of tolerance. Some of the studies are taken into consideration. When taking into consideration, it is displayed in the list. Touch and hold the list to remove the added tolerance. (PRO version only) If a solid value is entered, it can be determined from the option menu. (PRO version only) Solid values ā€‹ā€‹can be determined from the option menu with correct values ā€‹ā€‹entered. Lv, character, tribe, effort value, real value from solid value discrimination. A solid value selection range of H to S appears with the solid value discrimination button. (If incorrect real values ā€‹ā€‹are entered, the range is from 31 to 0.) The reflection screen reflects Lv, personality, tribe, effort value, solid value on the edit screen. In addition, you can display the actual numeric range by choosing from the option menu. Saved Pokemon will be listed on the TOP screen. Details are displayed by selecting Pokemon in the list. At this time, the real value is displayed based on the input contents. Also, pressing the nickname of the detailed display will display the memo. You can select reediting (copy) or delete by pushing and holding Pokemon in the list. (PRO version only) When you press and hold, you can select Add to Box. If you already have a box you can register Pokemon. You can choose "attack calculation" "defense calculation" "sort" from the option menu of the TOP screen. (PRO version only) "Box" can be selected from the option menu of the TOP screen. You can delete it by creating, switching display, and holding down the box. Select attack calculation and select stored Pokemon, it will transition to attack calculation screen. When you choose the name, character, type (nondeterministic, H, B, D, HB, HD, BD, HBD) of the opponent's Pokemon, the damage which the selected Pokemon can give to the opponent's Pokemon is collectively output I will. ā€» If you select defense calculation and choose saved Pokemon it will transition to the defense calculation screen. You can select the pokemon's tribe name, personality, type (nondeterministic, A, C, AC) and add it with the confirm + add button. Each time a work is added, the damage Pokemon selected will collect damage from the opponent's Pokemon at once. ā€» If you select a sort and select a parameter, it sorts the list in descending order of its real value. (PRO version only) When you select the search display and select a type, only Pokemon of the type selected from all Pokemon being saved is displayed in the list. ā€» [Attack calculation, notes on defense calculation] ā–¼ The level of the opponent Pokemon is fixed at 50, the solid value is fixed at 6 V. If type ā–¼ other than "no vibration" is selected, damage will be output if the selected effort value is 252 and the unselected effort value is 6. Example: When "HB" is selected, effort values ā€‹ā€‹of H252, B252, D6 are assigned. When "HBD" is selected, effort value of H252, B252, D252 is assigned. When "A" is selected, A252, C6 effort value assignment. ā–¼ It does not take into account the characteristics of weather, characteristics, weather, rank, wall, play, state abnormality. ā–¼ In consideration of the influence such as jiyuuri, Miyaburu etc, we try to hit the current hits at the same magnitude. In the actual battle, spirit ā†’ no, electricity ā†’ land, land ā†’ fly, fighting ā†’ spirit, no ā†’ spirit, super ā†’ bad, poison ā†’ steel does not usually hit. ā–¼ We do not deal with the change of power or the change of special / physical status. ā€» [Other notes] ā–¼ The author is not responsible for any trouble caused by using this application. ā–¼ We can not guarantee the data in the application. I also recommend that you update it manually. ā–¼ Data transfer from FREE version to PRO version can not be handled. ā–¼ The number of Pokemon that can be managed with the PRO version is unlimited, but the test has only gone to about 30 bodies. ā–¼ In addition, please send a report and the situation when a problem occurs. Even if you contact me by comment or email, it is k. ā–¼ It is appreciated if you can contact me via e-mail if there is an error in data / calculation. I want to deal with it as soon as possible. * Please contact the domain of gmail.com when contacting by e-mail. ā€» It is not "Pokemon breeding memo" but "Poke ā—‹ nurturing memo". ā€» This application has nothing to do with Nintendo and wurummy.comrelated companies. * The copyright and trademarks of Pocket Monster belong to Nintendo and related companies.

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